Within 24 hours of the pre-order opening, over 10,000 people backed the game, contributing over $230,000 to fund the game's development.īy May 2013, the Starbound pre-order had reached all three of its stretch goals by raising over $1,000,000.
Tier options included a copy of the game, an invite to the beta, and a download of the game's soundtrack, as well as game-related "rewards", such as naming an in-game non-player character, designing a hat or weapon, and having a statue of oneself designed to be placed in the game. Starbound was announced by Chucklefish director Finn Brice in February 2012, with a tiered, Kickstarter-style, pre-order opening via the Humble Store on 13 April 2013. The player also has the ability to farm and sell crops, build buildings, and charge rent to traveling NPCs. Player class is defined by items that the player is wearing.
The game features story-based missions, quests, free world exploration, enemies to fight, and the ability to interact with and terraform the environment. Many gameplay elements and features, such as items, enemies, and planets, use procedural generation in order to provide a variety of content.
The interior of the ship is also fully customizable, with items and blocks able to be freely placed within the ship. The space shuttle acts as the player's vehicle while exploring the galaxy, containing a teleport pad the player can use to teleport down to the planets the shuttle is visiting, a ship locker for storing items, a fuel panel for refueling the ship and a cockpit for piloting the ship. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe. The space shuttle orbits a habitable planet and an adventure begins that takes the player hurtling across the universe. With nothing to guide it, the shuttle shoots into space without direction, becoming lost in a sea of stars. Starbound begins with the player inside a spacecraft after the destruction of Earth, home of an intergalactic peacekeeping organization known as the Terrene Protectorate, while just having graduated from its ranks. Starbound was released out of early access in July 2016 for Microsoft Windows, OS X, and Linux, and is in development for Xbox One, PlayStation 4, and PlayStation Vita. Starbound takes place in a two-dimensional, procedurally generated universe which the player is able to explore in order to obtain new weapons, armor, and items, and to visit towns and villages inhabited by various intelligent lifeforms. The original "2.Starbound is an action-adventure video game developed and published by Chucklefish.
Lastly, the solid horizontal pink line is on its own layer at the very top. Various red scribbles are seen on their own layer, likely used by the artist to roughly position the holes in the background. The "old.png" image mentioned above is included as well, hidden beneath the solid brown color layer, and was likely used as a reference for the artist. This is a render of an Aseprite image file titled "2.ase" with all layers enabled (and whitespace trimmed).īy default, the only visible layer is the rocky layer, which is the same as the used file "1.png". This image titled "old.png" is likely a remnant asset from before the game's official release, as it looks very similar to generic assets in the surrounding directories. The game directory parallax\images\tile\stalagtentacles\base contains two unused files for the backgrounds of an area, specifically an underground layer of the Tentacle biome. (Graphic Rip: Dazz) Unused Background Files